Project 3: Update 3 λ

Yeah, I made this teleport system that i’m pretty happy with, at first I thought it was going to be harder, just a few problems with object collisions but it works!

I also started to re-draw the 1 level design, the first one was too “blocky” so I made some nice diagonals and it looks cooler, oh and
and the collision system works perfect with those (+1 to future sight programing lol)

I also made this nice chest system, that works with the inventory system.

I can say most of the basic basic mechanics of the game are done

now, after I complete the 1 level, i will focus everything in the combat system, i have this idea that is gonna be great.

I would say, 1-2% of the game is complete, but damn, its been hard, someday I will be proud of call this my game, and trust me, this is gonna be a good one, quality is the priority here.

so yeah, RESUMEEEE:

1.New teleport system

2.New level 1 design

3.Chest system.

aaaand, that’s it. have a super nice weekend, or if you are reading this in the future, that is the highest chance, have a nice this day and 2 days after no matter the day name.

I took the 29 free.

I was tired.

 

I was actually burnedout.

 

 

 

It was actually lazyness

 

 

 

Sorry?

1 thought on “Project 3: Update 3 λ”

  1. You’re further along than I was. Good job, honestly. You should be proud of what you’ve done so far. Burnout is a bitch and something I have to deal with a lot. Laziness, too. But you’ve already come so far, and I think that getting the basic core mechanics down is the biggest thing.

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